In Teeter, you have to move a ball through a wooden maze by tilting the maze. If the ball falls through one of the holes, you lose a life and have to restart from your last reached checkpoint. You can interact with some types of blocks to gain bonus points or reach regions that are totally cut off from others - just keep in mind that the ball needs to reach the goal!


How to play

Open your hand and hold it above the Leap Motion and tilt it until the green block merges with the Teeter board. Now the board is connected to your palm. By turning the hand, you can tilt and rotate the board and try to move the ball to the goal. You want to change your perspective on the board? Have a look into the camera control.

Read more about levels in Teeter »

Teeter Architecture

Teeter inherits from TeetairApplication, prepares the world and forwards the events received from the environment to the current level which is responsible for managing the game state. A Level consists of a Ball followed by a ribbon, a Ground plane responsible for resetting the level when the ball falls down, and the Board which itself is built out of different kinds of Blocks.

Teeter Architecture UML-diagram